Need a fast activity to start a debating lesson, club meeting or training session? These warm-ups are designed to develop specific debating skills in just 5–10 minutes with little or no preparation.
Table of Contents
Speaking & Confidence
One-Minute Expert
Time: 5 minutes
Players: Any number
Give students a random object (paperclip, pencil, shoe, water bottle, etc.). They must speak for one minute as though they are an expert on that object.
Develops: Confidence, fluency, thinking on your feet.
Continue the Story
Time: 5 minutes
Players: Any number
One student begins a story with a single sentence. Each student then adds one sentence to continue the story.
Develops: Listening, creativity, spontaneous speaking.
No “Um” Challenge
Time: 5 minutes
Players: Any number
Students speak for 30–60 seconds on a simple topic without using filler words such as “um”, “uh” or “like”.
Develops: Delivery, pacing, confidence.
Describe Without Naming
Time: 5 minutes
Players: Any number
A student chooses an object and describes it without saying its name. The group tries to guess what it is.
Develops: Explanation skills, vocabulary, clarity.
Argument Building
Three Reasons Why
Time: 5 minutes
Players: Any number
Present a simple statement:
Chocolate ice cream is the best flavour.
Students have one minute to think of three reasons supporting the statement.
Develops: Quick argument generation.
Because…
Time: 5 minutes
Players: Any number
Provide a claim:
School should start later.
Students must continue adding reasons beginning with the word “because”.
Develops: Reasoning and argument development.
Stronger Argument Wins
Time: 5–10 minutes
Players: Small groups
Present two arguments and ask students which is stronger and why.
Example:
A: Homework is annoying.
B: Homework reduces time available for sleep and family activities.
Develops: Evaluating and comparing arguments.
Fact, Value or Policy?
Time: 5 minutes
Players: Any number
Read out a series of statements. Students identify whether each is:
- A Fact argument
- A Value argument
- A Policy argument
Develops: Understanding different types of arguments.
Rebuttal
Instant Rebuttal
Time: 5 minutes
Players: Any number
One student makes a simple claim.
Dogs are better than cats.
The next student must immediately rebut it.
Continue around the room.
Develops: Listening and rebuttal skills.
Four Ways to Rebut
Time: 5–10 minutes
Players: Small groups
Provide an argument and challenge students to rebut it using one of the following techniques:
- There is no evidence.
- The evidence is poor.
- The reasoning is not logical.
- It’s true, but… .
Develops: Structured rebuttal.
Rebuttal Tennis
Time: 5 minutes
Players: Pairs
Student A makes a claim.
Student B rebuts.
Student A responds.
Student B replies.
Continue for one minute before swapping topics.
Develops: Clash and responsiveness.
Critical Thinking
Spot the Fallacy
Time: 5 minutes
Players: Any number
Present a statement containing faulty reasoning.
Example:
Everyone knows school uniforms are good.
Students identify the fallacy.
Develops: Logic and analysis.
Fact or Opinion?
Time: 5 minutes
Players: Any number
Read a series of statements. Students decide whether each is:
- Fact
- Opinion
Discuss any disagreements.
Develops: Critical thinking and evidence awareness.
What’s Missing?
Time: 5 minutes
Players: Small groups
Present an incomplete argument.
We should ban homework because students don’t like it.
Students identify what evidence, reasoning or explanation is missing.
Develops: Argument analysis.
Teamwork & Brainstorming
60-Second Brainstorm
Time: 5 minutes
Players: Teams
Give a debate topic.
That school holidays should be longer.
Teams have 60 seconds to generate as many arguments as possible.
Develops: Brainstorming and teamwork.
Argument Categories
Time: 5–10 minutes
Players: Teams
Teams brainstorm arguments and sort them into categories such as:
- Educational
- Economic
- Social
- Environmental
Develops: Organising arguments into themes.
Build a Case
Time: 10 minutes
Players: Teams
Provide a topic.
Teams have five minutes to create:
- A definition
- Three arguments
- A speaker split
Each team then presents its case.
Develops: Debate preparation and teamwork.
Just for Fun
Forced Position
Time: 5 minutes
Players: Any number
Students must argue for a position regardless of their personal opinion.
Examples:
- Cats are better than dogs.
- Summer is better than winter.
- Pineapple belongs on pizza.
Develops: Perspective-taking and flexibility.
Devil’s Advocate
Time: 5–10 minutes
Players: Small groups
Students are given a commonly accepted idea and must argue against it.
Develops: Critical thinking and creativity.
The World’s Worst Argument
Time: 5 minutes
Players: Any number
Students intentionally create the weakest argument they can.
Example:
School should be cancelled because my goldfish told me so.
The group then explains why the argument is weak.
Develops: Understanding argument quality through humour.
Looking for More?
Explore our resources on:
- Argument Construction
- Rebuttal
- Fallacies
- Critical Thinking
- Debate Preparation
- Speaking and Presentation Skills
These warm-ups work best when used regularly and linked to a specific debating skill being taught that day.